Knock - Out Cup Rules

Midweek Rules below Saturday Rules here

1. Matches to be of 15 eight ball overs per side, or may be reduced to a minimum of 10 overs by agreeement between Captains. Captains must also agree the start time and from that the scheduled end of the first innings. A clock must be visible from the pitch for this process.

2. The team fielding first MUST bowl their 15 overs in a maximum of 1 hour and 10 minutes, failure to do so will mean that the team batting second will only receive the number of overs completed in this time. If after 70 minutes (no time allowances for time lost) less than 15 overs have been started, the remaining over or overs must be completed and then the second innings is reduced as stated. If the overs are reduced the time for completing the first innings will be reduced proportionately.

3. Matches to commence at 6.30pm, except the Final, which will commence at 6.00pm.

4. Seven players must be available 5 minutes before commencement or offending side is deemed to have lost the toss.

5. Maximum of 4 overs per bowler in 15, 14 or 13 over matches. Maximum 3 overs per bowler in 12, 11 or 10 over games.

6. Two similar balls to be used. Away team to have 1st choice of ball. The league will provide balls for the final

7. In delayed or interrupted matches, one over will be deducted for every full five minutes of playing time lost. The number of overs shall be arranged so that both teams have the opportunity of batting for the same number of overs (minimum eight overs per side). For reduced overs matches, the timings shall be adjusted by the amount that the starting time is also adjusted, allowing five minutes for each eight ball over to be bowled.

8. Innings can never be reduced to less than 8 overs but if the second innings is less than the first, the result will be based on a pure runs per over calculation.

9. At the instant of delivery, a minimum of four fieldsmen (plus the bowler and wicket keeper) must be in an area bounded by two semi-circles centred on each middle stump (each with a radius of 30 yards) and joined by a parallel line on each side of the pitch. This 'area' to be marked with white paint or white discs. In the event of an infringement the square leg Umpire shall call and signal "No Ball".

10. Umpires are instructed to apply a strict interpretation in order to prevent negative bowling wide of the wicket. If the ball passes either side of the wicket, sufficiently wide to make it virtually impossible for the striker to play a 'normal cricket stroke' both from where he is standing and from where he should normally be standing at the crease, the Bowler's end Umpire shall call and signal ' Wide Ball '. ANY ball that passes outside a batsman on the leag side shall be a no ball.

11. If any ball, which after pitching, passes or would have passed above shoulder height of the striker standing upright at the crease the Bowler's end Umpire shall call and signal ' No Ball '

12. Any full pitch above waist height is a “no ball” as is any delivery bouncing more than once before reaching the popping crease.

13.With the exception of the 5 run penalty for the ball hitting a stationary fielding helmet (LAW 41.3) there will be no penalty runs awarded unless panel umpires are officiating.

14. If scores finish level, the winner to be the team which (a) loses least wickets,(b) scores most runs from the bat, thereafter (c) the toss of a coin. In the Final if (a) and (b) are equal the Trophy will be shared.

15. All players must be registered players for the club. No player who has played a 1st XI match in a Premier League during the season will be eligible to play (In the 2nd XI Cup, no player who has played either a 1st or 2nd XI Premier League match will be eligible).

16. The Final will be played on a neutral ground.

17. It is the responsibility of the side drawn at home to contact the side drawn away and offer suitable dates ( giving suitable notice ) for the match.

18 . WINNERS TO NOTIFY RESULT TO LEAGUE RESULTS LINE (01905 774210) BY COMPLETION DATE.

19. The decision of the Administrator in all matters shall be final.

20. Bowl outs in Finals - Each team shall nominate five players to bowl at a standard set of wickets (stumps plus bails) with a standard ball, and from the normal 22 yards.

A bowler from the home team shall bowl first, followed by one from the away team, bowlers 2-5 will then bowl in turn. The team with most direct hits, dislodging the bails, shall advance to the next round.

Should the number of hits be equal, a “sudden death” phase shall commence, with one further player from each team alternating to bowl at the wickets, until one team’s representative score a hit and the other does not.

No player shall bowl a second attempt until all players from that team have made one attempt. Should the result remain equal after all players from the team have made an attempt, the bowl out should continue as “sudden death” with players bowling in the same order as they did the first time through their team’s rotation.

Eligibility to play in 2nd XI Knock-out Competition

1st Round

Regular 2nd XI players in the season

2nd Round (if applicable)

A player who has played three (3) or more premier league matches or WCL 1st XI games is not eligible.

Semi Final

A player who has played four (4) or more premier league matches or WCL 1st XI games is not eligible.

Final

A player who has played five (5) or more premier league matches or WCL 1st XI games is not eligible.

A player must have played a minimum of FIVE (5) 2nd XI games during the season to be eligible to play in the Final - only the League Administrator may approve a player who has not.

Eligibility to play in Divisions 3-7Knock-out Competition

1st Round

No player who has appeared in any 1st XI premier league match or a WCL Division 1 or 2 1st XI match is eligible. These are described below as "non-qualifying games".

2nd Round (if applicable)

A player who has played three (3) or more non qualifying games is not eligible.

Semi Final

A player who has played four (4) or more non qualifying games is not eligible.

Final

A player who has played five (5) or more non qualifying games is not eligible.

A player must have played a minimum of FIVE (5) qualifyinggames during the season to be eligible to play in the Final - only the League Administrator may approve a player who has not.