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Knock - Out Cup Rules

Midweek Rules below Saturday Rules here

1.   Matches to be of 15 eight ball overs per side, or may be reduced to a minimum of 10 overs by agreeement between  Captains. Captains must also agree the start time and from that the scheduled end of the first innings. A clock must be visible from the pitch for this process.

2. The team fielding first MUST bowl their 15 overs in a maximum of 1 hour and 10 minutes, failure to do so will mean that the team batting second will only receive the number of overs completed in this time. If after 70 minutes (no time allowances for time lost) less than 15 overs have been started, the remaining over or overs must be completed and then the second innings is reduced as stated.

If the overs are reduced the time for completing the first innings will be reduced proportionately.                   .  

3.    Matches to commence at 6.30pm, except the Final which will commence at 6.00pm.  

4.    Seven players must be available 5 minutes before commencement or offending side is deemed to have lost the toss.  

5.    Maximum of 4 overs per bowler in 15, 14 or 13 over matches. Maximum 3 overs per bowler in 12, 11 or 10 over games 

6.    Two similar balls to be used. Away team to have 1st choice of ball.

 7.    At the instant of delivery, a minimum of four fieldsmen (plus the bowler and wicket keeper) must be in an area bounded by two semi-circles centred on each middle stump (each with a radius of 30 yards) and joined by a parallel line on each side of the pitch. This 'area' to be marked with white paint or white discs. In the event of an infringement the square leg Umpire shall call and signal "No Ball"

 8.    Umpires are instructed to apply a strict interpretation in order to prevent negative bowling wide of the wicket. If the ball passes either side of the wicket, sufficiently wide to make it virtually impossible for the striker to play a ' normal cricket stroke ' both from where he is standing and from where he should normally be standing at the crease, the Bowler's end Umpire shall call and signal ' Wide Ball '. 

9.     If any ball, which after pitching, passes or would have passed above shoulder height of the striker standing upright at the crease the Bowler's end Umpire shall call and signal ' No Ball ' 

10.     If scores finish level, the winner to be the team which (a) loses least wickets,(b) scores most runs from the bat, thereafter (c) the toss of a coin. In the Final  if (a) and (b) are equal there will be a bowl out as defined below.

 11.   All players must be registered players for the club. No player who has played a 1st XI match in a Premier League during the season will be eligible to play.

12.    The Final will be played on a neutral ground.  

13.   It is the responsibility of the side drawn at home to contact the side drawn away and offer suitable dates ( giving  suitable notice ) for the match. 

14.    WINNERS TO NOTIFY RESULT TO LEAGUE RESULTS LINE (01905 778771) BY COMPLETION   DATE.  

15.   The decision of the Administrator in all matters shall be final.  

16. Bowl outs in Finals - Each team shall nominate five players to bowl at a standard set of wickets (stumps plus bails) with a standard ball, and from the normal 22 yards. 

A bowler from the home team shall bowl first, followed by one from the away team, bowlers 2-5 will then bowl in turn  The team with most direct hits, dislodging the bails, shall advance to the next round.

Should the number of hits be equal, a “sudden death” phase shall commence, with one further player from each team alternating to bowl at the wickets, until one team’s representative score a hit and the other does not.

No player shall bowl a second attempt until all players from that team have made one attempt.  Should the result remain equal after all players  from the team have made an attempt, the bowl out should continue as “sudden death” with players bowling in the same order as they did the first time through their team’s rotation.

Eligibility to play in 2nd XI Knock-out Competition  

1st Round                  Regular 2nd XI players in the season  

2nd Round                 A player who has played three (3 or more) 1st XI games is not eligible  

Quarter Final              A player who has played four (4 or more) 1st XI games is not eligible  

Semi Final                 A player who has played five (5 or more) 1st XI games is not eligible.

 Final                          A player who has played six (6 or more) 1st XI games is not eligible

A player must have played a minimum of six (6) 2nd XI games during the season to be eligible to play in the Final, only the League Administrator may approve a player who has not.

 

 

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